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  • Nudge: The Final Edition (Pape...
  • 리처드 H. 탈러
  • 15,990원 (35%160)
  • 2021-08-03
  • : 1,272

1. Anchoring - experience

2. Availability - Salience, experience

3. Representativeness - random, pattern

4. Optimism, overconfidence

5. Loss averse

6. Status quo bias - Yeah, whatever

7. Framing

8. Temptation

9. Mindlessness

10. Doing What Others Do/Conformity/Herd Behavior/peer pressure

"Many past visitors. have removed the petrified wood from the park, changing the natural state of the Forest."



Planner/Doer

Daylight Saving Time

Mental Accounting

Boomerang Effect - do not let them know their current actions are better than the social norm

Emoticon effect

Priming - mere measurement effect / irrelevant cues








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